2-LEG CHARACTER
Objective:
Create a precise and detailed 3D model of a two-leg human with accurate anatomy. Optimize the model for animation by ensuring proper topology. Enhance visual quality by applying realistic textures and materials.
Create a precise and detailed 3D model of a two-leg human with accurate anatomy. Optimize the model for animation by ensuring proper topology. Enhance visual quality by applying realistic textures and materials.
Techniques used:
Modeling
Sculpting
Retopology's (using quad draw)
Texturing
Rendering
Modeling
Sculpting
Retopology's (using quad draw)
Texturing
Rendering