Vladimir Neykov

Technical Artist

Brighton, United Kingdom
I am a technical artist, currently working in the R&D department of Unity Technologies. Along with creating strong visuals, I am interested in the humanity behind games and their capacity for creating meaningful interaction.

My background also includes work in higher ed with extensive international travel, MMO experience as a Level Designer, and indie game development.

Work Experience

Unity Technologies

Graphics Test Engineer

December 2015 - Present Brighton, United Kingdom

Freejam

Artist

November 2014 - November 2015 United Kingdom

Nectar Game Studios

Technical Artist

Freelance modeling and texturing creatures and environment assets, tools creation, and assisting with Unity implementation of various features for the company's RPG "Project Resurgence".
March 2014 - November 2014 Stuttgart, Germany

WarSides

Developer

Working on a real-time strategy game for the iPad, featuring a versus mode for two players to play at the same time on the same device. I'm developing it on Unity iOS, programming with C#, and am also creating all the art and UI.
November 2013 - Present Stuttgart, Germany

Savannah College Of Art & Design

Senior International Admission Representative

Recruiting the brightest and most talented art and design students on four continents. Travel to nearly 50 countries, work with students, educational institutions, companies, and embassy representatives.
June 2009 - September 2013 Savannah, Georgia, United States

Kaneva LLC

Level Designer

Responsible for creating 3D environments, lighting, particle effects, modeling world props, sellable assets and monthly specials, 2D art for UI and special projects, rigging, and implementing new visual effects for the company's Virtual World.

Software utilized: 3Ds Max, Photoshop, and the company's proprietary game engine.
June 2006 - March 2009 Atlanta, Georgia, United States

Savannah College Of Art & Design

Game Design Basics

Taught Game Design Basics to prospective high-school students as part of the SCAD Summer Seminars. Introduced basic concepts and design methods in game development and supervised student projects. The class objective consisted of taking a traditional board game and by using an interative design process introduce new mechanics, dynamics, and aesthetics which ultimately transform the gaming experience.
June 2007 - June 2007 Savannah, Georgia, United States

SUNY Oneonta

3D Designer

Created assets for the Web Development office's virtual campus project. Duties included gathering reference photographs, texturing and modeling 3D assets and buildings.
May 2004 - May 2005 Oneonta, New York, United States

Education

Scott Eaton

Human Anatomy for Artists Course Online

Completed Scott Eaton's wonderful anatomy course.
April 2012 - June 2012 Savannah, Georgia, United States

Savannah College Of Art And Design (SCAD)

MFA Interactive Design and Game Development

September 2005 - May 2007 Savannah, Georgia, United States

State University Of New York (SUNY)

BA Computer Art

Computer Art
September 2003 - May 2005 Oneonta, New York, United States

Languages

English (Native),
Bulgarian (Native),
German (Conversational),

Skills

Adobe Photoshop, Adobe After Effects, Autodesk 3Ds Max, C#, Pixologic ZBrush, Unity 3D,