Vladimir Neykov
Technical Artist
Brighton, United KingdomI am a technical artist, currently working in the R&D department of Unity Technologies. Along with creating strong visuals, I am interested in the humanity behind games and their capacity for creating meaningful interaction.
My background also includes work in higher ed with extensive international travel, MMO experience as a Level Designer, and indie game development.
My background also includes work in higher ed with extensive international travel, MMO experience as a Level Designer, and indie game development.
Work Experience
Nectar Game Studios
Technical Artist
Freelance modeling and texturing creatures and environment assets, tools creation, and assisting with Unity implementation of various features for the company's RPG "Project Resurgence".
March 2014
- November 2014
Stuttgart, Germany
WarSides
Developer
Working on a real-time strategy game for the iPad, featuring a versus mode for two players to play at the same time on the same device. I'm developing it on Unity iOS, programming with C#, and am also creating all the art and UI.
November 2013
- Present
Stuttgart, Germany
Savannah College Of Art & Design
Senior International Admission Representative
Recruiting the brightest and most talented art and design students on four continents. Travel to nearly 50 countries, work with students, educational institutions, companies, and embassy representatives.
June 2009
- September 2013
Savannah, Georgia, United States
Kaneva LLC
Level Designer
Responsible for creating 3D environments, lighting, particle effects, modeling world props, sellable assets and monthly specials, 2D art for UI and special projects, rigging, and implementing new visual effects for the company's Virtual World.
Software utilized: 3Ds Max, Photoshop, and the company's proprietary game engine.
Software utilized: 3Ds Max, Photoshop, and the company's proprietary game engine.
June 2006
- March 2009
Atlanta, Georgia, United States
Savannah College Of Art & Design
Game Design Basics
Taught Game Design Basics to prospective high-school students as part of the SCAD Summer Seminars. Introduced basic concepts and design methods in game development and supervised student projects. The class objective consisted of taking a traditional board game and by using an interative design process introduce new mechanics, dynamics, and aesthetics which ultimately transform the gaming experience.
June 2007
- June 2007
Savannah, Georgia, United States
SUNY Oneonta
3D Designer
Created assets for the Web Development office's virtual campus project. Duties included gathering reference photographs, texturing and modeling 3D assets and buildings.
May 2004
- May 2005
Oneonta, New York, United States
Education
Scott Eaton
Human Anatomy for Artists Course Online
Completed Scott Eaton's wonderful anatomy course.
April 2012
- June 2012
Savannah, Georgia, United States
Savannah College Of Art And Design (SCAD)
MFA Interactive Design and Game Development
September 2005
- May 2007
Savannah, Georgia, United States
State University Of New York (SUNY)
BA Computer Art
Computer Art
September 2003
- May 2005
Oneonta, New York, United States
Languages
English (Native),
Bulgarian (Native),
German (Conversational),
Skills
Adobe Photoshop,
Adobe After Effects,
Autodesk 3Ds Max,
C#,
Pixologic ZBrush,
Unity 3D,