Creature sculpt based on the awesome concept of Anna Podedworna:
Textured version will come later.
I used Zbrush for sculpting, Maya for retopology and UV's, Mari for displacement map painting and Arnold for rendering.
I used Zbrush for sculpting, Maya for retopology and UV's, Mari for displacement map painting and Arnold for rendering.
This has been a great learning experience so far, and loads of fun!
Feedback would be highly appreciated.