Academic Project • MIT Institute of Design • Semester 8, 2010.
A research based systems design project conceptualised with a motive to design educational aids for young, children suffering from Dyslexia in India. This game revolves around the concept of teaching Diagraphs and Blends in English.
It works on a multi-sensorial level & uses audio-visual clues to help children learn simple spellings with their correct pronounciations in a fun & active environment.
The project is an attempt at designing play objects that are a source of enjoyment, awareness and learning for children.The game can be a great source of overall development of kids.
This game tries to address or even, to a certain extent, counter the following symptoms:
• Difficulty in reading.
• Understanding letters & their meanings.
• Remembering letters & associating them to their respective forms.
• Following multiple instructions.
• Working on hand & eye coordination.