Mech Suit Foam Core Project

Logo by Henry Woodward. Layout by Jordan Wiggins and finalized by Henry Woodward
Golem is a mechanical rescue unit concept specialized for various mountainous environments. Golem's organic forms ensure for safe interactions between the unit and rescuees. Golem's close to human height enables access to areas and regions humans would be able to reach without restriction. Golem features large, mountaineering shovel inspired hands to enable the unit to clear large amounts of debris or icy snow quickly and efficiently. The hands also feature picks which drive through the "finger tips" to enable the accention of rocky and ice laiden cliff faces. The picks lie on the back of the hand with all sharp edges hugging the back of the palm. Golem's legs enable an easy manuevering experience for the pilot, informed by the traditional method of walking heel-to-toe.
Final Sketch by Henry Woodward
Renders by Henry Woodward
3D Rhino model by Henry Woodward
Photographs from the presentation. Photography by Daniela Vollmer
To simulate the navigational user interface necessary to sucessfully pilot Golem, we utilized Apple's FaceTime feature available on iPhone. We placed one phone at eyelevel within the cockpit and another in the "abdomen" of the suit. In our tests, we found that the pilot would begin to worry about crashing into obsticles once the obsticle came within four feet of the pilot's view. For the purposes of the presentation, we thought this to be a benefitial feature because the pilot, armed with the knowledge that objects appeared much closer on the view screen than they actually were, had ample reaction time to react to viewers from a safe distance.
From right: Andrew Wallisch, Henry Woodward (in suit), Jordan Wiggins, Daniela Vollmer
Mech Suit Foam Core Project
Published:

Mech Suit Foam Core Project

Foam core project for Professor Aaron Heisler's Model & Prototype course at SCAD. The goal was to create a concept Exoskeleton suit that a human Read More

Published: