"Mago" is an Indie-game developed by dreampotiongames. My participation in the project was very important contributing with the design work and main pixel art.

Then you can appreciate the work done by me, which was already shown both in the reveal trailer and in the Demo.
This is the first trailer:
1. Game presentation art:
Starting with the Cover of the game, the presentation logo was designed and worked by me, the magician was made from an existing concept art. (The space background was  made by klonoz.)
Here is the video of how I did it.
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2. Game Introduction:
a). It was partly done by me from the start down, to the clouds and the tree (not including the mountains).

b). The Magician sprite design throwing the magic up also.
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3. Cutscenes:

I also did the work of all the introduction scenes (not all of them have been shown yet).

Note: The background of space I did not.
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4. Character Sprite Design:

As for the sprite design work, I made the main sheet of the protagonist, including the overworld version, in addition to designing the special costume that is shown in the credits of Demo, I contributed to the concept of the other main characters, such as the hat that converts to the princess in a magical princess and design all the sprite of "Gourmet", the antagonist.
Mago, Princess and Gourmet:
The special suit was designed by me in its entirety
Special Costume:
Bosses World 5 (sprite designs by me):
Enemies and bosses :
World 1:
World 2:
World 3:
World 4:
World 5:
Final World:
- Final boss (Gourmet):
Other New Villain
Sprite objects 
hud life bar (Sprite and design):
Coins, orbs, life up and collectable
Items:
Checkpoints (and design)
Goal Flag (and Design):
Other:
Overworld:
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5. Backgrounds:

Speaking of the levels, until now (because the game is still in development), I was in charge of working on the Tilesets and the background of the tea forest, the dinosaur valley (in relation to the first two worlds) and all Background of the giant tree including the boss's scenario (corresponding to world 3),
In addition to the backgrounds related to the minigame houses, the shop and the same house of the magician seen from the inside.
World 1:
World 2:
World 3 - 1:
World 3 - 2:
World 3 - 3:
Here they are connected:
World 3 - Boss:
World Map: World 4
Store:
Mago's House inside:
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6. Tilesets:
World 1
World 2:
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7. Screens:
Game Over:
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Bonus:

There was a lot of material that was rejected in the end, including:
the game underwent significant changes, the highlight was the style it had, which was more similar to Game boy games / NES styles.
The images correspond to all levels of world 3 and the whole stage, Tileset, Background, sprites and Hud's Bar was designed by me
World 3 - 1:
World 3 - 2
World 5:

the whole stage, Tileset, Background and sprites.
Store Unused:
Minigames Unused:
Mago
Published:

Mago

Indie game hecho en Perú dirigido por el youtuber peruano "Pepe el Mago"

Published: