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"Sculp" 3D Character Sculpting

"SCULP" - Iconic Academy Course on Zbrush

This was the first experiment of creating a character on Zbrush. We were given reference images and the purpose of this course was to be able to develop a character from 2D into a 3D environment. We studied basic concepts of 3D images, as well as the blockout process, detailing, texturing and posing. The course was led by Leticia Reinaldo Gillett, a well known professional in 3D industry, who worked on the best animation and videogame studios such as DreamWorks, Blizzard and Netflix Animation. Hope you enjoy!
Reference Images of Otto Character
Otto development with clay shader
Otto development with textures
Otto turntable
Otto final render
"Sculp" 3D Character Sculpting
Published:

"Sculp" 3D Character Sculpting

3D sculpting of a character. Course led by Leticia Reinaldo Gillett and Iconic Academy.

Published: