BossMan
This is a game for my Game Design class. The main focus of this project is the boss itself; specifically how it behaves around the player. The boss, a.k.a. Boss Man, has 3 melee attacks: a forward swipe, a wing attack, and a tail jab. Boss Man also has a range attack which shoots a handful of projectiles that follow and attack the player. At times, Boss Man can charge at the player, dealing massive damage.
Boss AI: Boss Man
Published:

Boss AI: Boss Man

This is a project for my IDM class.

Published:

Creative Fields