Trailer:
Summary:
Nonstop Knight is an idle RPG.
I arrived on the project a year after the original release as part of a live-ops team.
We took care of the game for a year, streamlining the onboarding, reworked some features for clarity and consistency (IE: Pets), worked on new events, new contents, and reworked the loot boxes to make the system clearer for the players and more interesting.
After a year, retention and revenues had greatly increased.

Role:
Game Designer
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Gameplay Video:
Nonstop Knight
Published:

Nonstop Knight

Published:

Creative Fields