This is a nearly complete project in which I briefly describe some steps in my production process.
He's a very important character to me, so I chose him to study some things while improving my process.

In the first days of the project I define the pose and after some tests I  make a conceptual block to already have a general idea of the model and if it will work.

Then I make secondary elements like folds, better anatomy and the functioning of the pose. Some general settings at the base.
At that same stage I add the seams.
After refining hair and the solid parts, some solid accessories I use the maya to make.
So finally I add the textures and I'm improving the level of detail of the base to be compatible with the model.
Then I make several general adjustments in the base to reach the level of the model and we are in the current phase.
Next step now is to finalize the base and add some damage to the sword, shield and small things in the clothes to not look so new.
 Thank you!
Link Project FanArt
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