RTS is a game where you build a base using resources with the intent to defeat your enemy. Resources are generated gradually but generate faster with mines. Blockades are used to stop coming troops from attacking your precious buildings. The barracks spawn basic soldiers to attack incoming troops and enemy structures. The final building is for heavy infantry a little costly and slow to produce units but vary powerful. Destroy the enemy base to win.

Features include base building, An ai opponent, building restrictions, collision based damage, unit ai path finding/targeting, and mini map integration/interaction.
Assets are not mine and are for a school project.


Note the video was taken on a Windows not Mac. As a result the map hit box is not accurate to mouse pointer position. Along with that the Resources counter is not in the correct position, and the building buttons are smaller. Something I will fix post haste. 
RTS
Published:

RTS

RTS style game created in Unity.

Published: