Citadelle is a project of a 3D student. He imported his work into UDK.
There were few elements to script, I focused on new things : Creating a menu with Flash and Scaleform, creating a loading screen.
The script is basic : there are some interactive doors, automatic lights, sound FX and an interactive piano.
I also modify the footsteps sound FX when the player walks on different kind of material.
I cooked the map with UnrealFrontend.
Then I created a launcher on Microsoft Visual Basic 2010 to launch the map. You can also change some settings, like resolution or if the game start in fullscreen or not.
The project is finished, some things can be improvable but we decided to finish it. Our next goal is to apply what we discovered and what we corrected in a new project.