Fire Department 2 is an RTS wich takes place in an american fire brigade. I was in charge as a level designer of the "FireWorks" level and the final chapter of the game "Stadium".
Here is a small caption of the level design document for the "Stadium" Level.
I had to find ways to propagate the fire naturally and to keep the player under stress condition without being overwhelmed by the situation.
Here is a closeup of the fire propagation on the paddock near the stadium.
In the game engine i had to edit a "network" of hotpoints to justify a realistic propagation of fire.
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Designed with the expert advice of firefighting professionals, Fire Department 2 plunges you into real-life crisis situations. As chief commander Read More