This game is still currently in development.  Overgrowth is a strategy game based around the concept of evolution.  You control either a carnivore, herbivore, or omnivoric species and evolve your way to the top of the food chain.  For this game, we are using Unity 3D.  My role on the development team is the designer and I am in charge of the species interactions, evolutions, and adaptations. There are a lot of variables that we need to address and it is proving to be quite the challenge, but I have faith in myself and my team to bring it all together.
Screenshot of a section of the island
Overgrowth
Published:

Overgrowth

Published: