AMU
This is a project I decided to combines 2 classes assignments I took from SCAD during 2017 Fall quarter, Environment for games and Sculpting for games.
Introduction
Since I would love to try making mechanic assets for my environment. I decided to make a garage-worker type of character. AMU is an albino, although her appearance is a bit different from her species, they all love to fight. Due to her condition, she decides to shine behind the curtain by creating weapons and service mechs.
Idea sketches and turnaround
Posing