The 3D Platformer Game
“As swift as wind, as gentle as forest,
as fierce as fire, as unshakable as mountain.”
The project was conducted through four major stages.
First is to establish a virtual world that provide a platform for immersive experience. Second is to set the major encounter event for players to interact with. Thrid is to design the whole level structure and flow. Last but not least is to masterize the experinces from those stages and create a final complete playable level.