Cantina’s VFX team, led by Venti Hristova and Stephen Lawes, worked with Production VFX Supervisor Janek Sirrs and Director Jon Watts to create over 200 shots for Spider-Man: Homecoming. In 3-1/2 months Cantina assembled a talented team of artists to produce a variety of HUD graphics, holograms and monitor designs.
One of the most exciting challenges was creating a HUD for Spider-Man that could be both unique to the character and live within the MCU. Our approach combined the design aesthetics of the suit with a nod to Tony Stark tech. Our initial conversations with Jon and Janek led us to consider and incorporate Spider-Man's age into the HUD design. At the beginning of the film, Spider-Man’s v1.0 HUD echoed this decision and resulted in a more playful design overall. Once the 'training wheels' protocol was removed, the HUD transitioned into its more complex and sophisticated v2.0.
One of the most exciting challenges was creating a HUD for Spider-Man that could be both unique to the character and live within the MCU. Our approach combined the design aesthetics of the suit with a nod to Tony Stark tech. Our initial conversations with Jon and Janek led us to consider and incorporate Spider-Man's age into the HUD design. At the beginning of the film, Spider-Man’s v1.0 HUD echoed this decision and resulted in a more playful design overall. Once the 'training wheels' protocol was removed, the HUD transitioned into its more complex and sophisticated v2.0.
We faced similar challenges designing and animating Spider-Man’s tracking hologram, Vulture’s HUD, and a variety of screen graphics. These had to fit within the film’s design language and convey specific story points.
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/56cba461751371.5a78db1f67b34.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/3724b061751371.5a78db1f68fe6.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/7082b961751371.5a78db1f698ca.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/ccd72761751371.5a78db1f66c2a.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/35784161751371.5a78db1f6946e.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/c958e861751371.5a78db1f670e3.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/9ef5d061751371.5a78db1f68088.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/ffa3e561751371.5a78db1f6760d.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/57869c61751371.5a78db1f689b8.jpg)
![vfx gfx UI graphics Visual Effects design marvel spiderman spider-man HUD](https://mir-s3-cdn-cf.behance.net/project_modules/1400/7a276d61751371.5a78db1f685ab.jpg)
CREDITS LIST
Client: Columbia Pictures, Marvel Studios, Pascal Pictures
VFX Executive Producer: Sean Cushing
VFX Supervisor: Stephen Lawes
Design Supervisor: Venti Hristova
VFX Producer: Grace Hendley
CG/Compositors: Julianne Dome, Jay Grunfeld, Jeff Olney, Brian Sales
Design/Animation: Carly Cerquone, Jayse Hansen, Andrew Hawryluk, Aaron Eaton
Matt Eaton, Sang Kim, Shawn Lee, Daniel Zhang
© 2017 Marvel Studios
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