Personal project done using Unreal engine 4.18's blueprint scripting language. 
My main goal for this project was setting up Character and AI interactions. I set up an enemy AI that chases the player and attacks when in range. While the player had accesses to a dodge, block, attack and a grab. The 3D assets shown belong to the respective artist from Daz 3D
Unreal project 4
Published:

Unreal project 4

Published: