Dungeon Crawler
A relative short game where a focused on platformer AI and mechanics in preparation for another platformer I made Wyrm Quest. Still an interesting enough project that I've decided to showcase it here.
The AI
The AI I created detected when it needed to jump in-order to avoid contact with a player or falling off an edge.
Spawning Mechanics
I created a system to detect what locations would be the most appropriate to spawn an enemy on.