Dungeon Crawler

A relative short game where a focused on platformer AI and mechanics in preparation for another platformer I made Wyrm Quest. Still an interesting enough project that I've decided to showcase it here.


The beginning game level
The AI
The AI I created detected when it needed to jump in-order to avoid contact with a player or falling off an edge.
The player and an enemy attacking each other
Spawning Mechanics
I created a system to detect what locations would be the most appropriate to spawn an enemy on.
Dungeon Crawler
Published:

Dungeon Crawler

Published: