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Shape Apocalypse - Car Survivor X by Michael Santiago

Shape Apocalypse - Car Survivor X is the enhanced version of Shape Apocalypse - Car Survivor, the enhanced version of Shape-Dodging Car Survivor. The goal of this version was to add more content and minor details in comparison to the last version, and overall create a better play experience. Whereas Shape Apocalypse - Car Survivor and the version before it took multiple hours over the course of three days to finish, Shape Apocalypse - Car Survivor X took only a few hours from two days along with a bit of time from three extra days to finish, though the result is something only marginally different.
When determining which project was going to be enhanced more and more for the final, it became clear that Shape-Dodging Car Survivor had the most going for it, mainly by having the least to worry about regarding event number limitations. For this reason, it became Shape Apocalypse - Car Survivor, and later, Shape Apocalypse - Car Survivor X. Comparing SA-CS and SA-CSX based on feedback only, multiple changes were made in-between. The most notable additions to SA-CSX are its added sound effects and background music, along with a convenient user interface and better overall control. Graphical and color changes were also made for a more vibrant experience while also allowing one to differentiate things a bit more easily, and more information was given to players to contribute to the better control factor, as well as story. Based on feedback for SA-CSX, a few graphical changes were made alongside enemy placement alterations, and the second screen now makes it clear that it is a practice zone. This is simply a slightly updated version, and that ends the history of Shape Apocalypse - Car Survivor and its brethren.
Shape Apocalypse - Car Survivor X by Michael Santiago
Published:

Shape Apocalypse - Car Survivor X by Michael Santiago

Published: