Paradise Cove
The goal of this project was for our team to create a fully functional production ready game in 5 weeks. The team consisted of myself and 3 fellow classmates.  My responsibilities for this project consisted of a majority of the production of the game elements and a portion of the artistic elements.  I crafted and assembled the wooden chest that the game will come in, printed all of the art, laser cut the board, cast the ship player tokens, and created the design for the box sleeve.  

By: Story Martin, Samantha Larsen, Carson Hall, Jerik Guzman

The whole process is documented here:
Paradise Cove
Published:

Paradise Cove

Published: