// Goldilocks
2016 // Photoshop CC, Maya, Unity

Goldilocks is a simple 3D game in which players explore a completely open space and collect resources to create planets.

This game was created alongside Zach Abbott. My main role in the project was to create the textures for all of the planet models in the game, draw up the skyboxes, and design all of the game's UI. I also chose the sound effects and music and helped develop the game's gameplay, mechanics, and overall theme.

Below are some screenshots from the game and some examples of the planet textures I created.​​​​​​​
Goldilocks
Published:

Goldilocks

Goldilocks is a simple 3D game in which players explore a completely open space and collect resources to create planets.

Published: