Mauro Sodano's profile

underground garage

This is a self promotion project for a test rendering for an interior 3d scene.

modeling and texturing by me (Mauro Sodano)
maya, 3ds max, mudbox, photoshop

ligthing and compositing by Domenico Ferraro
maya, 3delight
indoor scene: final rendering + compositing
real-world reference image for modeling, texturing and lighting
working steps
underground garage
Published:

underground garage

This is a self promotion project for a test rendering for an interior 3d scene. Modeled in 3dsmax and Maya, texture painting done in Photoshop an Read More

Published: