Game Jam Games
Both these games were created in 24 hours.
Bugger Off
This was created during Brains Eden 2016. I was responsible for all the coding in the game. The player is a chameleon climbing a tree, avoiding snakes by eating a bug who's colour matches the snake. We used Unity and the game was programmed in C#.
Paddle
Created during a practice for Brains Eden 2017. I programmed the game controllers and game state while another programmer handled character movement and animation controls. The game was made in Unreal and was programmed in Blueprints.​​​​​​​
Game Jam Games
Published:

Game Jam Games

Published:

Creative Fields