Rio Grey's profile

Merging Worlds

Mermaid.  My classmates had a profound discussion on what sort of music should accompany this scene.
Cobra in a Cathedral.  She's probably quite a knowledgable giant snake, but prepare yourself for the advice you need but don't want to hear.
Skeleton Canyon.  I ventured out of my comfort zone for the color here, but when depicting such an extreme sport I figured I should try for the same.
Traveler Arriving in a Stained Glass City.  Process below.
Illustrations united by process rather than concept or content.  Using Photoshop, I meshed together reference from photographs, which I used as a base for tracing and watercolor work.  From there I returned to photoshop to further tweak color and value.  
The photoshop composition was a chaos of ripping doors and windows from Barcelona and squeezing them into the back-alley of an Italian coastal down. The architecture beckoning from down the road belongs to Aït Benhaddou, Morocco - and the cats, well, they belong everywhere.
I attempted to reel in the chaos with simple value structures, but found I couldn't contain myself to just one light source.
With the magic of a printer and a light-table, I traced the photoshop composition in ink.  Fearing the worst, I scanned it before adding textural work in watercolor.  Somehow, it ended up with a bit of color, too.  
I did much more work digitally with this piece than any of the others featured above.  Photoshop has tools perfectly suited for creating the grow of a distant stained glass-dome, the warmth of windows a wanderer passes but cannot enter - and for managing the perspective on that pesky railing's shadow.  Alas, I still needed input from my teacher and classmates on that front. At their advice, the shadows became softer and more inviting, the cut of light less harsh.
Merging Worlds
Published:

Merging Worlds

Illustrations united by process rather than concept or content. Using Photoshop's editing capabilities, I meshed together reference from photogra Read More

Published: