HUNT
Hey friends!
It has been a while since my last project.
I was busy working on broadcast animations and had nearly no time to work on private stuff.
While fighting with insomnia, I made an attempt on rendering a nature scene.
Hope you enjoy it!
Specs:
Rendertimes:
Octane 4000 Samples Pathtracing on 1x GTX970 about 4,5 hours.
Hair: about 6,5 mio. hairs
Model: Cinema 4D, Megascans (rocks)
Renderengine: OTOY Octane v3
Textures: Allegorithmic Substance Painter and Megascans
Postwork: After Effects, Lightroom
Breakdown:
Clayrendering:
Wireframe:
Shaded wireframe:
Hair Layer 1-6: