HUNT


Hey friends!

It has been a while since my last project. 
I was busy working on broadcast animations and had nearly no time to work on private stuff.

While fighting with insomnia, I made an attempt on rendering a nature scene.

Hope you enjoy it!


Specs:

Rendertimes: 
Octane 4000 Samples Pathtracing on 1x GTX970 about 4,5 hours.
Hair: about 6,5 mio. hairs

Model: Cinema 4D, Megascans (rocks)
Renderengine: OTOY Octane v3
Textures: Allegorithmic Substance Painter and Megascans
Postwork: After Effects, Lightroom



Breakdown:
Clayrendering:
Wireframe:
Shaded wireframe:
Hair Layer 1-6:
FULL CGI - HUNT
Published:

FULL CGI - HUNT

3D-rendering of a mouse sitting on a rock! Full CGI

Published: