Title: Unreal Engine 4 Environment
Context: College Project
Role: 3D-Modeller, Programmer, Level Designer
This level was created as part of a college assignment in my 4th year at CIT, where I had to create a short level within Unreal Engine 4.
I used this as an opportunity to further practise using 3DS Max, as this was my second time using the 3D software. I wanted to produce 3D models that were of a high standard and added to the immersion and quality of the game-world.
In the end, I created almost 100 models to be used in the level, some of which can be viewed in greater detail below.
This project was also shown to secondary school students during the 2016 open day at CIT.
Level Plan Sketch:
Examples of created Assets:
Screenshots: