This project aims to challenge the perception of originality in design among student designers and practicing designers. In this present moment, most designers are obsessed with originality by taking authorship of their work. Their profound situated anxiety has inspired a development in a design that values origination of substance over manipulation of substance. This is when copying or, plagiarism surfaces and it is always regarded as a negative factor in many fields of design because it insults originality. As we progress and seek for the better and new, ideas have been unknowingly reused and recycled. Inspirations can be taken from anywhere. Art or even design is a series of influences layered upon another and we have to learn to embrace it. Yet underlining how individuals build up their predictable thoughts these days through conscious copying.
Preliminary research regarding the main cause of the situation on why people are too obsessed with originality and too afraid to copy.
Primary research ranging from information gathered online and offline as well as surveys and ground research/case studies to collect data on the percentage of successful rates of the outcome when an agency or individual designer simply copying to their design process.
The biggest challenge for a designer is due to societal expectations, education and culture are to get over the idea that copying is wrong and that it be can beneficial for designers to do so through open source sharing.
The aim of this project is to mean something and communicate to designers on being devoted to expanding the range of creative works available for others to build upon legally and to share. In the event, a pledge is to be signed to allow creators to communicate which rights they reserve, and which rights they waive for the benefit of recipients or other creators. The pledge does not replace copyright but is based upon it. The event should be something interactive, and how we get to copy without being insecure: a twist towards authorship/originality.