Heather Blough's profile

3d Works, Texturing, Lighting and Game Engine Work

3d Works, Texturing, and Game Engine Work
The mind is our only limitation, so you might have to lose it once in a while to get real creativity.
MOON CHARACTER - Student Work
 
3d Character fully modeled in 3ds Max, textured in Photoshop, created and animated in 3ds Max for use in an AfterEffects compilation movie, called "The Curse of the Werefogey"
Texture Work, stylized
VOM the Hungering and EYEBALL Character - Student Work
 
Based on characters from "Chasing the Moon" by A.Lee Martinez.
 
Testing Phase of VOM and EYEBALL Characters for Animation II Video Work. Created and Animated in 3ds Max and textured in Photoshop.
VOM The Hungering - Student Work
 
Based on characters from "Chasing the Moon" by A.Lee Martinez.
 
3d Character test of 3d Model known as VOM, modeled in 3ds Max, textured in Photoshop. From my Animation II Movie.
3d Works, Texturing, Lighting and Game Engine Work
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3d Works, Texturing, Lighting and Game Engine Work

Here is a very small smattering of some 3d works I have done.

Published: