Modelling a 3D character was honestly a lot of work due to the sheer number of steps one has to follow to get it just right as if even one step goes wrong, the whole process would have to be redone.From modelling a base mesh in Autodesk Maya all the way to taking it to a software to finally paint it, it is a long and arduous process. However, the result of all that work was definitely worth it.
3D Character Modelling
(Autodesk Maya)
Process