Thomas Poucher's profile

Wizard Spells - Global Game Jam 2016

My first use of cutscenes in Unity. The game was entirely programmed by myself, however I worked in a group of 3 who are credited in the video at the bottom of this page. We spent 24 out of the 48 hours available developing the game.
You must open mystery boxes before each fight to chance your weapon, you can modify its appearance, the projectiles gravity, the fire rate and the attack damage. There are also items that make your weapon worse and some that are personal preference.
This is the arena where the two players battle it out. If you wish to download the local competitive game you can at this link http://globalgamejam.org/2016/games/wizard-spells
Wizard Spells - Global Game Jam 2016
Published:

Wizard Spells - Global Game Jam 2016

A game created by a group of three for the global game jam 2016 the theme was rituals. The global game jam lasted 48 hours of which we used a tot Read More

Published: