Aaron Zuo's profile

The Passage : Visual Reality Game

Some 3D Stages Images:
Conceptual Spin:
Our concept for this project is to create an environment that take place inside a moving train in which it symbolizes different stages of life. The experience the users achieve from the interaction is essentially relaxing as they progress into different stages of life.
 

Goal of Project:
Our ultimate goal for this project is to implement the sensory and imaginative immersion aspect into our immersive environment in order for the players to reflect on their choices in the game that simulates different decisions they would make in reality.
 

Narrative of Project:
The player starts off as a passenger as they enter the train. Once they enter the carriage, they will see a typical interior (windows, chairs) of the inside of the train. Each carriage have a door which leads to the next carriage and essentially, each carriage represents the stages of life. The narrative can be divided into 5 stages, which are Discovery (childhood), Passion (teenage), Maturity (Adult), as well as Comfort (Retirement).
 

Visual Style of Project:
We used a realism approach for our visual style in our immersive environment. The reason being is that we believe that utilizing realistic visual texture as the environment would generally enhance the immersion which can entice the users.
The Passage : Visual Reality Game
Published:

The Passage : Visual Reality Game

A first-person 3D-environment life-experiencing game. Using the Oculus Rift as a major device for the immersion experience. Projected mainly bu Read More

Published: