INSANE ASYLUM
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Course: Environmental Game Art 
Objective: Create a game environment that is textured using modular pieces with one or more hero assets.
Programs Used: Maya, Headus UV Layout, Substance Painter/Designer, Unreal 4
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HALLWAY
Hallway
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BEDROOM
Bedroom
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MORGUE
Morgue
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DOCTOR'S OFFICE
Doctor's Office
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MEDICAL ROOM
Medical Room
Insane Asylum
Published: