Fernando Angel's profile

Principles of 3D Animation

For these projects of my 3D Principles class at SCAD, I learned a lot to how objects and living things can move in different ways. The first assignment is a funny or interesting walking cycle along with a background music that has the same rhythm of the character. The goal of this assignment was to create a believable walking cycle digitally (in Maya). The second assignment is to create also a believable and natural running cycle in Maya. This time, the character has a full body so the movement is much nicer and vivid way with a jump at the end. The next assignment is a squishy that I had to move it in an original fashion. I choose to have two different buildings from where the creature can lift off and from where it can jump for the resolution of the assignment. The fourth assignment is again, the walking cycle, but this time is normal, in a regular fashion. This fifth project, was to move the upperbody of the full character in any way to prove the flow and the movement of each limb in a cycle. 
Principles of 3D Animation
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Principles of 3D Animation

Proyecto para clase ANIMACION SCAD

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