EXPLORER– an interactive environment
made using Cinema4D, Unity, and Playmaker.
Spring, 2015
Spring, 2015
Explorer was my second foray into game-making, though I would hesitate to really call it a "game"– the goal of Explorer is as the name suggests, simply to explore the bizarre alien landscapes before you. Viewed in first-person, the player can move around and throughout three different worlds (Mountains, Cave, and Wetlands), all inhabited by various flora and fauna that react in different ways when the player clicks or mouses over them.
Below are some in-game screenshots from each land: Mountains, Cave, Wetlands.