Arya Bakhsheshi's profile

MK14-EBR 3d model in Maya

All the modeling has been done inside Autodesk Maya. Since my intention was to use the model mainly in game engines, it was part of my overall goal to keep the model as low poly as possible.
Wireframe render of the model in Maya.
I used Marmoset Toolbag 2.0 to render the model in a game engine-like environment.
All the materials have been added inside the Toolbag software. 
Previewing the MK14-EBR model in a shot for a FPS game. 
Final model sheet which includes the source images, rough and wireframe renders in Maya and final renders in Toolbag 2.0.
MK14-EBR 3d model in Maya
Published:

MK14-EBR 3d model in Maya

MK14-Enhanced Battle Rifle 3d model in Maya

Published: