My first attempt at rigging and animating. This was submitted as part of my portfolio for SCAD.
 
SG 553 - 3DS MAX
A gun model with moving parts.
HummingBird Model-3DS MAX 
My hummingbird model made with 3dsmax and Mudbox. The motion blur was added with the render settings in 3DS Max
 
Sandshrew Model - 3DS MAX
 
Another Pokémon I made in 3DS MAX. This was tough for me to figure out because of the brick pattern that had to be uniform around Sandshrew.
Metroid Model - 3DS MAX
I tried making a Metroid from the popular game series. I didn't know about sculpting programs at the time, so I just use noise modifiers in 3dsmax and then used the symmetry tool.
MP5 - 3DS MAX
This is the first attempt I made at making a replica of a real world firearm. It doesn't have any moving parts and was textured in mudbox. 
I made some hands and rigged them to hold the gun as part of a viewmodel for a game.
I lined up the gun with a point helper so that I could get the viewmodel to aim down sights.
3D work
Published:

3D work

various 3d projects I've accumulated.

Published: