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Burned Logs and Ashes (3D model)

 
 
 
 
 
RENDERS
All preview renders were rendered in Modo 701 using default Modo renderer. Beauty and ambient occlusion renders were made at subdivision level 6 (if not stated otherwise in image comments), using vector displacement maps to displace subdivided geometry.
 
Renders utilize custom shader and material setup.
 
 
 
 
 
 
 
Burned Logs and Ashes (3D model)
Published:

Burned Logs and Ashes (3D model)

Burned Logs and Ashes 3D model. Includes 5 low poly meshes. Each mesh is subdividable up to original sculpt level of 7 to accurately reveal all t Read More

Published: