A project of an interactive 2D animation about anger management to raise the awareness of how important it is to control anger. It allows the audience to put their feet on the main character's shoes, bring the audience into the story of the character and what will they do when they get frustrated and angry by choosing the options given during the interacitive points in the animation. This animation is also my first time trying out with frame-by-frame animation.
 
The concept is about a world where each person will have 2 spirits, the fire and the water droplet following them side by side, which both represent anger and calm respectively. If the person is in the mood of frustration, the fire spirit will get bigger, until it got to a maximum of its size, means that the person has lost control of his own anger. Both spirit must be in same size to be in a normal or happy mood.
Character design
Environment design
Title Page
Screenshots
Here are the stimulation videos. There will be 3 different path in this animation depends on what option the audience have choose. Therefore, 3 different ending of the animation are shown seperated below. *sorry for the low quality and accuracy of the cursor, still trying to find a better screen recorder.
Click here to know more details about the development of this project :)
Rage
Published:

Rage

A project of an interactive 2D animation about anger management where users are allowed to interact with the animation by choosing one of the giv Read More

Published: