Personal project: a freight spaceship. The model is 4,800 triangles and I've used four 2048x2048 textures (diffuse, normal, emissive, and specular). Took a couple of days to concept, model, and texture.
To view the ship inside the Unity webplayer, click here.
To view the ship inside the Unity webplayer, click here.
Some free time, didn't have a car in my portfolio, so hey - now I do!
The model is using VRay's Car Paint material. Background HDR image by Tobin Studios.
Personal project for a T-70 Light Tank.
Game-ready airship, 1,976 triangles, one diffuse texture and one alpha.