As part of a team, I worked as a game designer on Barbarian Siege. One of the top 8 finalists for the Square-Enix Latin America Game Contest 2012, this mobile game implemented gyroscope and drag and drop mechanics to control a group of brave barbarians on the quest to end the tyranny of an evil witch. The game featured tons of upgrades, spells, and battering ram enhancements.
Developed and mantained the GDD containing diagrams and detailed information on the game´s mechanics.
Initial GDD´s gameplay mockups.
Initial GDD´s user interface mockups.
Barbarian Siege
Published:

Barbarian Siege

Worked as a game designer on this mobile game wich participated and ended up finalist on the Square-Enix Latin America Game Contest 2012

Published:

Creative Fields