Zack Bogucki's profile

Level Design (UDK) - Sub-Suburbia

Sub-Suburbia is a level designed around leading the player naturally through a balance of narrative and ludological experiences. Highlights include:
    -Integrated HUD elements into the environment
    -A custom-made first-person controller to accommodate unique weapons
    -Compelling sound implementation with reactive music.
 
 
LEVEL WALKTHROUGH
 
 
LEVEL BREAKDOWN
Level Design (UDK) - Sub-Suburbia
Published:

Level Design (UDK) - Sub-Suburbia

Level Design and Sound Implementation in UDK.

Published: