This project was my start in the world of 3D. The central idea was to emulate a workstation, starting from blocking, high-poly modeling, shading, rigging, lighting, and finally rendering.

I took the Unhide School course.
So, I moved on to high poly.
After finishing the modeling, I started with shading, beginning with keyboard.
emulated an LCD screen on the monitor
Finally, the final result looked like this:
3D Workstation
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3D Workstation

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