Interior Lighting Study
The project was created using a combination of Blender and Maya.
One of the standout features of this project is the use of AOV comping in Nuke. I have rendered the most used AOV passes i.e. diffuse, specular, ambient occlusion, tranmission, volume, separately and then combine them in post-production using Nuke. This technique enables greater control over the final image and allows to fine-tune the lighting and atmosphere to perfection.
The use of AOV comping in Nuke, combined with the skill in Blender and Maya, has resulted in a stunning collection of images that demonstrate the impact of lighting on the look and feel of a space.
Scene Setup
AOV Passes
Diffuse Specular
AO Tranmission Volume
BEAUTY PASS