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Simon Seas - Game Dev

"Simon seas" is a game about memory. Completing each iteration of the loop propels the character up from the ocean floor, allowing the player to explore the level. Each time the you complete the loop it gets longer and harder to remember. If you fail a memory loop you start at the bottom of the ocean floor again. 

I hired and directed illustrator Hayley Purvis to create a few background explorations for the game as well as character explorations. 



Simon Seas - Game Dev
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Simon Seas - Game Dev

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Creative Fields