Ygor Speranza's profile

Game Jam Projects

Game Jam Projects
During my carreer as a game creator, I have participated in many game jams, as I believe they are great opportunities to experiment and explore within a limited time frame. Here are most of the jam games have developed since 2015. In all these projects, I worked as sole developer and game designer.
Textureless Jam (2015)
W.A.G.N.E.R is a minimalist snake/pac-man hybrid.
AdventureJam (2015)
An unfinished horror adventure game, scripted with what would become Warlock's Tower codebase.
GBJam (2015)
A submarine shoot'em'up / tower defense hybrid. Unlike the other games in this list, programmed in Love2d or Unity3d, Defender 88 has been made with ImpactJS.
Ludum Dare 34 (2015)
In \\god machines you must terraform a new planet by defending it from asteroids and comets. You do this by moving left or right around its orbit, absorbing their incoming blows with the help of power ups you collect along the way.
More of an artsy plaything than a game, I Know I'm Not Alone is a cyphered message which gets unveiled one letter per person partaking in the experience.
LOWREZJAM (2016)
BOOrglars is a 128x128 single player Keystone Kapers like game where you are the security guard of a highly targeted art museum. 
GBJam (2016)
Inspired by a short story by Machado de Assis, Soulstice is a hotseat two player platformer about love, distance and exchanging bodies.
ResistJam (2017)
A simple typing game where you must write yourself the confessions of four different characters and piece together their whole story.
Ludum Dare 46 (2019)
A solitaire farming cardgame, sort of a Harvest Moon and Cultist Simulator mix. Keep the dream of your grandparents farm alive by selling produce and paying the bills on time!
Game Jam Projects
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Game Jam Projects

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