Xtreme sneaks's profile

Level Design, Game Development

I Want a little story to my level design to give it more of a propose as I would be playing the level more then once to make it be smooth for the player to explore the levels.
In the 1st level you are met with how to play, the game and with starting with jumps to help you to get into the game some of the level will have you to wait, and then move on.
Different level will make you use the ability what you may have like (jump crouching) or (climbing on the walls by jumping and holding the wall) this mean you can get really clever with what you might have all areas are possible.
Some of the levels will have you to think out the box to solve them, as well as adding in the sound like for the coins, walking, swinging the sword, and diamonds.
For the the levels I wanted to show how you could make a level hard and then become easy then hard again to see if it was possible to do and so with the people who tested the level found it hard then easy once they got use to it then hard again.
This level you will go and fight the boss where it run all over the place and you need to shot the boss.
Level Design, Game Development
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Level Design, Game Development

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