The result of 2014's Global Game Jam. All work was done from scratchin the 48-hour time limit. I served as the composer and sole sound designer for a group of around 15. The game itself was a disgustingly happy pet rock simulator.
The game's main theme, used for menu and credits music. It was also responsible for boosting crew morale all weekend!
The music that loops throughout actual gameplay. A calm track perfect for walking around the house with your pet rock.
This accompanies the surreal ending to the game, where your pet rock gets in a car and drives off to college.
A full playthrough of the game, including some deaths. All music and many sound cues are showcased.
Join Behance
Sign up or Sign into view personalized recommendations, follow creatives, and more.
or
Join Behance
Sign up or Sign in to view personalized recommendations, follow creatives, and more.