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Gas Station in the woods

Gas Station in the Woods
Base models created via Autodesk Maya, textured in substance painter and Rendered in Unreal Engine 4.27 on a limited hardware system. Foliage was created with the help of Landscape Pro 2.0 Auto-Generated Material by STF3d. Everything else was modelled and textured over a period of time. This is one of my fIrst few hobby project so feel free to suggest improvement, especially about rendering glass in unreal. 
Sample Images
Some Assets
Thank you :)
Gas Station in the woods
Published:

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Gas Station in the woods

Published:

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