CG Squirrel...
I used Zbrush for modelling and fiber mesh..
Mari for making Diffuse map and Density and Length maps to drive hairs in shave and a hair cut plugin for maya..
I used maya for scene set up and rendered in Arnold..
Hope you like it..
For Hi Res click HERE...
Making Of:
Base Mesh
Diffuse map
Density (Growth) map
Length map
Fiber mesh